Game Saves

Location
Game saves can be found in the following folders

MAKE SURE TO INCLUDE THE _main.db FILE, OR ELSE THE SAVES WON'T WORK.

Windows: C:\Users\[YourName]\AppData\LocalLow\Craneballs\PlanetNomads

Linux: ~/.config/unity3d/Craneballs/PlanetNomads/

MAC: MAC > USERS > [Your Username] > Library > Application Support > unity.Craneballs.PlanetNomads

Files
Within this folder are several files, which are:

NOTE: These filenames are take from Windows, they may or may not be different on other platforms.

Editing
Data in the .db files can be view using a utility called "DB Browser for SQLite" available on the internet for free.

How Save Games Work
(current as of 0.8.12.1)

How the save games work is a little different to most games.

For the most part, its straight forward:

 * When you create a new world, lets call it WorldA, it gets given a "Master ID" number of 1. If it is the first save file it will get a filename name of save_1.db
 * As you play, if you have autosave turned on, the game will update WorldA / save_1.db, it will also update _working.db and _main.db
 * If you exit the game, WorldA / save_1.db file will be updated.

Now the tricky part.

 * If during game play you do a manual save, say WorldA2, this will get a filename of save_2.db.
 * However, the Master ID number will stay the same.
 * So any autosaves during play or the autosaves when exiting the game will update WorldA / save_1.db and nOT World2A / save_2.db
 * The only way1 to update WorldA2 / save_2.db is to manually update to it.
 * i.e. If you exist the game, delete save_1.db, then start the game again, you'll only get the option to open World2A. But when autosave runs, it will create WorldA / save_1.db again.

A good practice?
Some players have taken to ignoring the save game feature. Before exiting or even sometimes during play, they create a brand new manual save file, they then load this file and not the autosave when next starting the game. This can however end up creating a lot of save game files.

1 - Actually its not really the ONLY way, there is another way to seperate new save games from the master game file. But it is dangerous and beyond the scope of this article.